Grapat
Grapat is a small family project that materialized from leaving the city to live in a natural environment. However, the idea began to grow within us many years ago, during the first 3 years of our eldest daughter. She has almost had no toys and that has led us to consider on the need for children to have them. We have done an internal work of conscience to allow her to use everyday objects, we have opened kitchen closets, we have allowed the books to become roads, the scarves transform into huts and roads …
It inspires us to see our children and other children playing, the game has something sacred, like a parallel world-like meditation that is governed by its own rules, times. The game is the moment of the YES, where EVERYTHING IS OK, except the rules that are established and that normally have to do with not hurting oneself, others, the environment, the material and the creations of others … And When these moments of true play occur we take care of it, we protect it as if it were a sacred moment. We do not interrupt, we take care of space, we keep silent …
It inspires us daily to see how the need to play, almost more than to eat (in our case), leads them to play with a stone in a horrible field in the midday sun in summer. The game in children is like an earthquake that can not be stopped, however much we adults try with all our strength. Free play, loose parts, open and unstructured material startle us daily because it transforms into what they decide and which are the fruit of their internal need. We propose a material without instructions, the only premise is to let do, without time, slowly. A material that incites, invites, causes the creation of diverse worlds, fantastic, realistic, invented …
We work at home, with earth, fire and river around, and many children always close by inspiring us daily as they flutter through the garden jumping complacent …